LAST UPDATED / OCTOBER 21, 2026
Entangled Chaos privacy notice
Entangled Chaos is a particle puzzle game operated by LNTT. This notice describes the Android and iOS game services and this website. See the homepage for current platform availability.
Local gameplay and guest mode
You can play without Google sign-in. The device stores round progress, scores, stars, achievements, item inventory, diamond balance, language and sound preferences. Failed network operations are saved locally and retried when a connection is available. Guest mode creates a random app-specific identifier and access credential so the server can maintain a guest wallet and accept game results. Guest results may appear in public rankings with a generated name and space avatar.
Game server and optional Google sign-in
The server stores guest or account identifiers, round results, scores, stars, achievements, furthest progress, item inventory, diamond balances and item/reward operations to provide gameplay, prevent duplicate credits and synchronize supported records. If you choose Google sign-in, Firebase Authentication processes your Google account identity and profile, including an account identifier, email address, display name and profile photo when supplied by Google. Google sign-in can link guest records with your account. Signed-in players can synchronize supported private progress with the game server. Facebook sign-in is disabled.
Public leaderboards show scores or furthest progress and a generated player identity for guests. Signed-in leaderboard entries may show your verified Google display name and photo. Your email and sign-in credentials are not displayed publicly. Profile photo requests are sent to Google image hosts, which receive connection information such as your IP address.
Android Play Games profile and achievements
Android versions with Play Games enabled use Google Play Games services to authenticate a gamer profile and obtain its player identifier, display name and avatar when available. The game can report earned achievements to Play Games and show the gamer profile in the app. Google sign-in is hidden when a valid Play Games profile is available. A Play Games profile alone does not sign you into Firebase, link your game-server account or enable Google Saved Games. Existing Google cloud sessions remain separate. Google processes Play Games information under its policies.
iOS Game Center
Where enabled, Apple Game Center supplies a gamer identity and profile and receives earned achievements. This platform profile is separate from a private game-server cloud account. Apple processes Game Center information under its policies.
Advertising, analytics and purchases
Supported releases use Google AdMob banner and optional rewarded ads. Development builds may use test ads. Actual ad availability depends on the platform and ad service. The Google Mobile Ads SDK can collect and share IP addresses (which can indicate approximate location), app and ad interactions, diagnostics and device or account identifiers for advertising, measurement and fraud prevention. Google describes this processing in its Mobile Ads data disclosure. Test ads do not mean that no information is transmitted.
Ads are configured for child-directed treatment, under-age-of-consent treatment and general-audience ad content. Versions with the Usage analytics setting offer optional Firebase Analytics. Collection remains off until you allow it, and you can turn it off in Account at any time. If enabled, Firebase processes app-instance identifiers, basic device and connection information, screen visits, button interactions and round results to measure active players and improve the game. We do not send your name, email, profile photo or purchase proof as analytics events. Analytics advertising storage, ad user data and ad personalization remain denied. Optional diamond purchases use Google Play Billing or Apple’s App Store where available. The store handles payment details. The game and server process product identifiers, transaction identifiers and purchase verification records to deliver purchases and prevent duplicate credits. Diamond balances and virtual item/reward transactions are stored by the game server. We do not receive your payment-card details.
Intended audience
Entangled Chaos is designed and marketed for teenagers aged 13 and older and adults, rather than children under 13. This intended audience is separate from the store content rating, which describes the content of the game. Guest gameplay does not require a personal name or email. We do not offer chat, user-written posts, precise-location sharing or personalized advertising. The game does not ask for or store a date of birth and has no parental consent workflow. If you believe a child under 13 has provided personal information through the game, a parent or guardian can contact us at lnttapps@gmail.com to request investigation and verified deletion. Please do not send a child's personal information, passwords or tokens in the request.
Security, retention and deletion
The app uses HTTPS for service requests. Sign-in tokens used for requests are held in memory. To restore mobile sign-in after restart, the Firebase refresh credential and profile are stored using Android Keystore-protected encryption or the iOS Keychain. Game records are retained while needed to provide the service or until a verified deletion request is processed; service providers may retain their own records under their policies.
Guests and signed-in players can delete game accounts through Account → Delete game account and data. The in-app confirmation removes progress, submitted scores, app achievement records, wallet balances, items and leaderboard profiles. It reports completion only after server deletion finishes, then clears the local profile and secure saved credentials. Anonymous purchase replay-prevention records and hashed deleted-owner markers remain for fraud and stale-upload prevention. A sign-in identity shared with another LNTT game is retained only for that game. External Apple/Google accounts are not deleted. iOS deletion resets this game’s linked Game Center achievements; Google Play achievement history is managed separately by Google. See game data deletion instructions. Clearing app storage alone does not delete server records.
Website and service providers
This website does not add analytics, advertising trackers or signup forms. The introduction video initially shows a locally hosted image. Choosing Play loads a YouTube privacy-enhanced player, which connects to Google/YouTube and may process your IP address, device information and playback interactions under Google’s policies. The direct YouTube link also opens that service. GitHub Pages hosts the website and may process technical connection information to deliver and protect it. The game API uses Google App Engine and Firestore; sign-in uses Firebase Authentication and Google. These providers process connection and service information under their own policies. See GitHub's privacy statement and Google's privacy policy.
Contact
For privacy, deletion and support questions, email lnttapps@gmail.com. We use information you include to respond to your request. Please do not email passwords, authentication tokens, payment details or a child's personal information.